Dragon Age OC Emporium Wiki
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Ferelden Crown
 
Ferelden Crown
|specialization = Assassin|love_interest = Headcanon Romance}}'''Lucita Arainai-Surana''' is the daughter of Warden-Commander Surana and Zevran Arainai.
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|specialization = Assassin|love_interest = Headcanon Romance}}'''Lucita Arainai-Surana''' is the daughter of Warden-Commander Surana and Zevran Arainai.
   
 
During the chaotic period that followed the explosion at the Conclave, Lucita resided in Skyhold, where she made Leliana’s existence a living hell until the Inquisition was disbanded.As an adult, she follows in her mother’s footsteps, attending the University of Orlais for five years, before she sets out to research the Blight—and try to find a cure for the Calling—under the patronage of King Alistair Theirin. She now lives at court, where a series of events force her to work as an agent of the Crown.
 
During the chaotic period that followed the explosion at the Conclave, Lucita resided in Skyhold, where she made Leliana’s existence a living hell until the Inquisition was disbanded.As an adult, she follows in her mother’s footsteps, attending the University of Orlais for five years, before she sets out to research the Blight—and try to find a cure for the Calling—under the patronage of King Alistair Theirin. She now lives at court, where a series of events force her to work as an agent of the Crown.
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=== '''Personality''' ===
 
=== '''Personality''' ===
Lucita is a passionate and curious woman with a distinct sadistic streak. She is uncompromisingly honest and cannot lie to save her life, which has gotten her into trouble more than once. She can be extremely sweet and caring with the people she loves, but if she believes someone had wronged her, she will invariably exact revenge. The nature of said revenge can range from harmless prank to grievous harm, depending on the gravity of the offense.
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Lucita is a passionate and curious woman with a distinct sadistic streak. She is uncompromisingly honest and cannot lie to save her life, which has gotten her into trouble more than once. She can be extremely sweet and caring with the people she loves, but if she believes someone had wronged her, she will invariably exact revenge. The nature of said revenge can range from harmless prank to grievous harm, depending on the gravity of the offense.
   
She's courageous and pays little mind to rules, although growing up, she learns to conform to the laws or the land, at least.
+
She's courageous and pays little mind to rules, although growing up, she learns to conform to the laws or the land, at least.
   
 
==='''Talents and Skills'''===
 
==='''Talents and Skills'''===
Trained by Zevran in the art of stealth and assassination under the pretense of games, Lucita is, at ten years old, more than capable of holding her own against a foe bigger than her—or buy enough time to run and hide somewhere. During her stay in Skyhold, sparring matches with various soldiers keep her skills honed and her purse full, but it is the Inquisitor who pushes her beyond her limits and turns her into a terrifyingly competent fighter. Her preferred weapons are twin daggers that her father gave her on the day he started her formal training—as opposed to the “games” they played before.
+
Trained by Zevran in the art of stealth and assassination under the pretense of games, Lucita is, at ten years old, more than capable of holding her own against a foe bigger than her—or buy enough time to run and hide somewhere. During her stay in Skyhold, sparring matches with various soldiers keep her skills honed and her purse full, but it is the Inquisitor who pushes her beyond her limits and turns her into a terrifyingly competent fighter. Her preferred weapons are twin daggers that her father gave her on the day he started her formal training—as opposed to the “games” they played before.
   
 
While she inherited some magical talent from her mother, she uses her magic mainly to maintain an edge in combat and control the battle. She learned a few nifty tricks from Solas, like using a small paralyzing glyph that wouldn't draw too much on her mana reserve, but instead of paralyzing her foe entirely, would only lock their leg for a brief moment and trip them, allowing her to strike with her blades. This is one of her favorite tricks.
 
While she inherited some magical talent from her mother, she uses her magic mainly to maintain an edge in combat and control the battle. She learned a few nifty tricks from Solas, like using a small paralyzing glyph that wouldn't draw too much on her mana reserve, but instead of paralyzing her foe entirely, would only lock their leg for a brief moment and trip them, allowing her to strike with her blades. This is one of her favorite tricks.
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=== '''Antivan Crows''' ===
 
=== '''Antivan Crows''' ===
Describe their time with the Crows here.
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Describe their time with the Crows here.
   
 
=== '''Inquisition''' ===
 
=== '''Inquisition''' ===
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Paranormal.png|sample photo
 
Paranormal.png|sample photo
 
</gallery>
 
</gallery>
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[[Category:Non-protagonist]]
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[[Category:Elf]]
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[[Category:Headcanon Background]]
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[[Category:Rogue]]
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[[Category:Mage]]
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[[Category:Assassin]]
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[[Category:Headcanon Romance]]
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[[Category:ZulaPopcorn]]

Revision as of 08:38, 17 December 2017

Lucita Arainai-Surana is the daughter of Warden-Commander Surana and Zevran Arainai.

During the chaotic period that followed the explosion at the Conclave, Lucita resided in Skyhold, where she made Leliana’s existence a living hell until the Inquisition was disbanded.As an adult, she follows in her mother’s footsteps, attending the University of Orlais for five years, before she sets out to research the Blight—and try to find a cure for the Calling—under the patronage of King Alistair Theirin. She now lives at court, where a series of events force her to work as an agent of the Crown.

Overview

Physical Appearance

Small and lithe like her mother, Lucita  is a dark eyed, black haired young woman who wears her heart on her sleeve and has an extremely expressive face. She takes a lot after her father, such as his wide mouth, always ready to smile, and his long nose. She has a few benign scars, the most impressive one being a long gash along her ribs, where an assassin’s blade barely missed her heart as she rolled out of the way.

She has two tattoos, that she got from an exceptionally talented artist in the Val Royeaux alienage while she was at the University: the first one, on her upper right thigh and hip, represents a hummingbird drinking the nectar out of a bundle of flowers, and the other one is a peony on her left wrist, that she fancies makes it seem as if she’s wearing a glove.

Personality

Lucita is a passionate and curious woman with a distinct sadistic streak. She is uncompromisingly honest and cannot lie to save her life, which has gotten her into trouble more than once. She can be extremely sweet and caring with the people she loves, but if she believes someone had wronged her, she will invariably exact revenge. The nature of said revenge can range from harmless prank to grievous harm, depending on the gravity of the offense.

She's courageous and pays little mind to rules, although growing up, she learns to conform to the laws or the land, at least.

Talents and Skills

Trained by Zevran in the art of stealth and assassination under the pretense of games, Lucita is, at ten years old, more than capable of holding her own against a foe bigger than her—or buy enough time to run and hide somewhere. During her stay in Skyhold, sparring matches with various soldiers keep her skills honed and her purse full, but it is the Inquisitor who pushes her beyond her limits and turns her into a terrifyingly competent fighter. Her preferred weapons are twin daggers that her father gave her on the day he started her formal training—as opposed to the “games” they played before.

While she inherited some magical talent from her mother, she uses her magic mainly to maintain an edge in combat and control the battle. She learned a few nifty tricks from Solas, like using a small paralyzing glyph that wouldn't draw too much on her mana reserve, but instead of paralyzing her foe entirely, would only lock their leg for a brief moment and trip them, allowing her to strike with her blades. This is one of her favorite tricks.

Biography

Describe the events of their life. Include their role in the universe here and explain the part they play in your headcanon. Use sub-heading 3 to break up their history if necessary. For example, if your OC was an Antivan Crow who later joined the Inquisition, you would include two sub-headings.

Antivan Crows

Describe their time with the Crows here.

Inquisition

Describe their time with the Inquisition here.

Relationships

Describe their relationships with established protagonists/characters in the universe. Who are they known to? Who are they loyal to?

Miscellaneous

What else happened, or what else can you tell us about Your OC, bruh? Think of things like likes, dislikes, fears, strengths and weaknesses, etc. This is as close as you'll get to being able to word-vomit about your OC while keeping the article organized and will probably be the longest section. Feel free to add sub-headings as necessary with sub-heading 2:

Like So

Links

Reddit Headcanon or Writing Prompt Threads:

Off-site links (AO3, DeviantArt, Tumblr):

Gallery